Adobe has put up an API on Labs that makes use of the low level capabilities of the flash.text.engine package in Flash Player 10. Just downloaded and having a look at the examples. This is huge … Flash (meaning the player, and therefore Flex also) has sucked really badly at text for so long.
Now we [...]
A site I’ve done the Flash for, as part of my work at C4, is going live today … it’s quite an interesting concept. People can upload their photos and then an artist puts them together to form a collage style artwork. There are also other goodies like an “exquistive corpse” style jumble of pieces [...]
Here’s an interesting little hack that has, at a stroke, saved me enormous headaches with getting Flash-authored content (IUMovieClip) to play nice in Flex apps.
A little background: the Flash stuff I get from my designer does not conform to what Flex expects from its components. Things stick out the sides, animate all over the place, [...]
Vinnie Vivace from New Zealand raises an interesting problem, exactly the same one as I’m having. He is authoring UIMovieClips in Flash using the Flex Component Kit for Flash. He is getting compiler errors because certain classes are missing, such as ArrayCollection.
A commenter on his blog suggests that he eliminate all dependency on Flex classes. [...]
No, it’s not yet another 3D library for Flash. I’m thinking about the ramificiations of a decision I have been, very reluctantly, forced into: use of multiple (well, two) 3D libraries for a single website.
Papervision3D has (almost) all the features I want: lighting and shading, a sophisticated API (at least in Great White, the [...]
Yesterday a colleague from downstairs (where .NET folks huddle in the dungeon-like darkness and pretend to enjoy using Visual Studio … unlike on my floor where designers and Flash devs flit about in a world of sunshine and butterflies) asked me to make a very simple little SWF … just a marquee basically, similar to [...]
After some teething troubles with my Wordpress RSS feed, and thanks to some patient help from Daniel Taborga from Adobe and the excellent Feedburner service, my posts are being aggregated once more on MXNA / Adobe Feeds.
Since the posts in the meantime were not added, here’s a quick little catchup of what I’ve been doing [...]
In an AIR app, once you have opened an SQLConnection, is there any way of knowing what kind of connection this is?
By which I mean, whether open() or openAsync() were used, and which of the SQLMode constants were used as the second argument to whichever argument was used?
If not … why not?? I [...]
I just scanned through The Algorithmist’s list of examples and tutorials on Papervision3D. Very useful. I thought I would post a couple of links that I’ve found that have been helpful in my 3D journey (which I am still on, I emphasise!).
First of all, the API docs that the wiki links to are out [...]
I am really enjoying Five3D, and I’m seriously considering using it in an important project coming up.
It’s a pretty new system though, and there are some little things about it that I think could do with a bit of ironing out. (I hope you read this Mathieu and add your comments!)
What I am trying to [...]
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