For some reason, FlatShadeMaterial in Great White doesn’t work quite how I expect it to.
Look at this example (view source is enabled) … the light only reflects on one side. Strange, huh?
However, one good thing I discovered while making the example to show others, is that the dark colour (the “ambient” argument passed to [...]
No, it’s not yet another 3D library for Flash. I’m thinking about the ramificiations of a decision I have been, very reluctantly, forced into: use of multiple (well, two) 3D libraries for a single website.
Papervision3D has (almost) all the features I want: lighting and shading, a sophisticated API (at least in Great White, the [...]
Yesterday a colleague from downstairs (where .NET folks huddle in the dungeon-like darkness and pretend to enjoy using Visual Studio … unlike on my floor where designers and Flash devs flit about in a world of sunshine and butterflies) asked me to make a very simple little SWF … just a marquee basically, similar to [...]
I’ve been digging into Tamarin and it looks fascinating. You can compile ActionScript and then run it from the command line.
The idea of being able to use AS3 (or ES4) on the command line is very promising for projects like the one I proposed earlier for XSD-based XML AS3 bindings. And I am tinkering with [...]
After some teething troubles with my Wordpress RSS feed, and thanks to some patient help from Daniel Taborga from Adobe and the excellent Feedburner service, my posts are being aggregated once more on MXNA / Adobe Feeds.
Since the posts in the meantime were not added, here’s a quick little catchup of what I’ve been doing [...]
In an AIR app, once you have opened an SQLConnection, is there any way of knowing what kind of connection this is?
By which I mean, whether open() or openAsync() were used, and which of the SQLMode constants were used as the second argument to whichever argument was used?
If not … why not?? I [...]
I just scanned through The Algorithmist’s list of examples and tutorials on Papervision3D. Very useful. I thought I would post a couple of links that I’ve found that have been helpful in my 3D journey (which I am still on, I emphasise!).
First of all, the API docs that the wiki links to are out [...]
I am really enjoying Five3D, and I’m seriously considering using it in an important project coming up.
It’s a pretty new system though, and there are some little things about it that I think could do with a bit of ironing out. (I hope you read this Mathieu and add your comments!)
What I am trying to [...]
I just read Tink’s post on the nonsensical names of the core ActionScript packages: flash, fl, mx and air. In particular, it seems absurd that the AIR packages should be scattered throughout the flash.* packages (and apparently the mx.* packages also). With the introduction of a new technology surely that would be an easy one [...]
At my work, we have to maintain a large and utterly horrible legacy project. You know the type. AS2, and not just any AS2 … nasty _global-infested, _root-ridden, procedural … like spaghetti when you forget to put a drop of olive oil in the water: tangled and stuck together. It’s far too big to redevelop [...]
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