Been looking at some interesting experiments with the new Pixel3D class in the Effects branch of Papervision.
Meanwhile, it’s been announced that at the upcoming Papervision workshop at the FITC Amsterdam 08 conference, there will be a presentation on a forthcoming Papervision-based multiplayer game.
I haven’t got much further with the Facebook Cover Flow app as yet. I’ve had an idea for a simple 3D game that I will have a go at if I get time …


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